So first and foremost, let’s talk Kickstarter news. We have not launched quite yet. We are crunching some final numbers, defining our reward levels, doing some new graphics, etc. Basically, we are cautiously approaching the project so we can make sure there are no errors or holdups if everything is successful. There have been a good number of flyers handed out already advertising our Kickstarter campaign, but to make sure there is no confusion, let me reiterate…..
COVALENT CRISIS HAS NOT LAUNCHED YET ON KICKSTARTER.
To stay ahead of the curve on the future of our awesome project, it is best to like us on Facebook or follow us on Twitter for the most current updates. But be patient, it’s coming…..and it shall be awesome!
International Tabletop Day
What a packed day! Did I get everything I wanted to do done? No. Did I get everywhere I wanted to go? Also no. Did I have fun and hopeful opportunities pop up? YES. First off, we visited Third Eye Comics in Annapolis, MD. They were gracious to distribute our flyers to the first 100 people in the front door that day. Also got to meet Jim Zub, awesome comic book writer and artist; his portfolio includes Wayward, Skullkickers, Munchkin, D&D, and more in the comics world. We chatted briefly about his love for tabletop gaming as well, and he seems to have a genuine interest in our little game. Hopefully he will back our project, but more importantly give us a shout out on his Facebook page with more than 3,000 friends.
I also got to try out Mixtape Massacre, a trip back in time to the 80’s and horror films past board game of chance and killing sprees designed by two chill dudes and one cool girl down in DC. The theme rocks, and the integration of various 80’s elements into the game is pretty awesome. While the game involves heavily on luck (both dice rolls and random card draws), the game was fun and light. I’m really curious to see where expansions and/or house rules may take this game. And their game is currently on Kickstarter now, so go check out Mixtape Massacre!
Our next stop was Games & Stuff in Glen Burnie, one of favorite stores in the MD area with a really big selection. I will not go into the issues I had with the store and staff on this particular adventure but talk about what we did. Actually bumped into an old high school buddy who happened to be carrying his prototype that he’s been working on that I am sure I will talk more about it in the future. We played each other’s games, hung some flyers there for Covalent Crisis, and moved on.
We never got a chance to make it to Brews & Board Games in Baltimore because of time constraints. I think we just tried to cram too much into one day. So we went home and rocked more games at home.
A Final Few Words
So the next couple of weeks will be dedicated to Kickstarter finalization, demoing games, advertising, crunching numbers, constructing timelines, artwork…..but the designing gears still turn and more projects are forming. Not quite ready yet to announce anything officially that is being worked on but just wait to see our future.